以前はReact Nativeのバージョン0.54
を使用していましたが、64ビットバージョンのGoogleの問題のため、新しいプロジェクトを作成する必要がありました(このバージョンは更新しませんでしたが、新しいバージョンを作成しました)。
現在Reactネイティブのバージョン0.61.4
を使用しています
aab
出力を取得してGoogle Playで公開したいのですが、残念ながら以前と同じ問題がまだあり、次のエラーが発生します
このリリースは、Google Play 64ビット要件に準拠していません
次のAPKまたはApp Bundleは64ビットデバイスで使用できますが、32ビットのネイティブコードしかありません:9。
アプリに64ビットおよび32ビットのネイティブコードを含めます。 Android App Bundleパブリッシング形式を使用して、各デバイスアーキテクチャが必要なネイティブコードのみを確実に受信するようにします。これにより、アプリの全体的なサイズが大きくなるのを防ぎます
ガイダンスとしてgradle
コードをここに配置しました
Android/app/build.gradle
apply plugin: "com.Android.application"
import com.Android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.Android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.Android.js",
*
* // https://facebook.github.io/react-native/docs/performance#enable-the-ram-format
* bundleCommand: "ram-bundle",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.Android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in Android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in Android/
* // for example, you might want to remove it from here.
* inputExcludes: ["Android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
entryFile: "index.js",
enableHermes: true, // clean and rebuild if changing
]
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
/**
* The preferred build flavor of JavaScriptCore.
*
* For example, to use the international variant, you can use:
* `def jscFlavor = 'org.webkit:Android-jsc-intl:+'`
*
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US. Note that
* this variant is about 6MiB larger per architecture than default.
*/
def jscFlavor = 'org.webkit:Android-jsc:+'
/**
* Whether to enable the Hermes VM.
*
* This should be set on project.ext.react and mirrored here. If it is not set
* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
* and the benefits of using Hermes will therefore be sharply reduced.
*/
def enableHermes = project.ext.react.get("enableHermes", false);
Android {
compileSdkVersion rootProject.ext.compileSdkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
defaultConfig {
applicationId "com.....Android"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 34
versionName "3.0"
multiDexEnabled true
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
}
}
signingConfigs {
release {
if (project.hasProperty('MYAPP_UPLOAD_STORE_FILE')) {
storeFile file(MYAPP_UPLOAD_STORE_FILE)
storePassword MYAPP_UPLOAD_STORE_PASSWORD
keyAlias MYAPP_UPLOAD_KEY_ALIAS
keyPassword MYAPP_UPLOAD_KEY_PASSWORD
}
}
debug {
storeFile file('debug.keystore')
storePassword 'Android'
keyAlias 'androiddebugkey'
keyPassword 'Android'
}
}
buildTypes {
debug {
signingConfig signingConfigs.debug
}
release {
// Caution! In production, you need to generate your own keystore file.
// see https://facebook.github.io/react-native/docs/signed-apk-Android.
signingConfig signingConfigs.debug
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-Android.txt"), "proguard-rules.pro"
signingConfig signingConfigs.release
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// https://developer.Android.com/studio/build/configure-apk-splits.html
def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}
dependencies {
implementation 'com.facebook.fresco:fresco:2.0.0'
implementation 'com.facebook.fresco:animated-gif:2.0.0'
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.facebook.react:react-native:+" // From node_modules
//https://github.com/kmagiera/react-native-screens
implementation 'androidx.appcompat:appcompat:1.1.0-rc01'
implementation 'androidx.swiperefreshlayout:swiperefreshlayout:1.1.0-alpha02'
//https://github.com/react-native-community/react-native-maps/blob/master/docs/installation.md
implementation(project(':react-native-maps')){
exclude group: 'com.google.Android.gms', module: 'play-services-base'
exclude group: 'com.google.Android.gms', module: 'play-services-maps'
}
implementation 'com.google.Android.gms:play-services-base:+'
implementation 'com.google.Android.gms:play-services-maps:+'
if (enableHermes) {
def hermesPath = "../../node_modules/hermes-engine/Android/";
debugImplementation files(hermesPath + "hermes-debug.aar")
releaseImplementation files(hermesPath + "hermes-release.aar")
} else {
implementation jscFlavor
}
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
apply from: file("../../node_modules/@react-native-community/cli-platform-Android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
// FIREBASE SDKs => https://invertase.io/oss/react-native-firebase/quick-start/Android-firebase-credentials
apply plugin: 'com.google.gms.google-services'
Android/gradle.properties
# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx10248m -XX:MaxPermSize=256m
# org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
Android.useAndroidX=true
Android.enableJetifier=true
MYAPP_UPLOAD_STORE_FILE=key.jks
MYAPP_UPLOAD_KEY_ALIAS=MY_KEY_ALIAS
MYAPP_UPLOAD_STORE_PASSWORD=******
MYAPP_UPLOAD_KEY_PASSWORD=*****
Android/build.gradle
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
ext {
buildToolsVersion = "28.0.3"
minSdkVersion = 16
compileSdkVersion = 28
targetSdkVersion = 28
supportLibVersion = "28.0.0"
}
repositories {
google()
jcenter()
}
dependencies {
classpath('com.Android.tools.build:gradle:3.5.1')
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
// FIREBASE SDKs => https://invertase.io/oss/react-native-firebase/quick-start/Android-firebase-credentials
classpath 'com.google.gms:google-services:4.2.0'
}
}
allprojects {
repositories {
mavenLocal()
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url("$rootDir/../node_modules/react-native/Android")
}
maven {
// Android JSC is installed from npm
url("$rootDir/../node_modules/jsc-Android/dist")
}
google()
jcenter()
maven { url 'https://jitpack.io' }
}
}
ターミナルでget AAB
ファイルを実行します。
$ cd Android
$ gradlew cleanBuildCache
$ gradlew clean
$ gradlew bundleRelease
上記のコマンドを実行すると、次の出力が表示されます。
このビルドでは非推奨のGradle機能が使用され、Gradle 6.0との互換性がなくなりました。個々の廃止の警告を表示するには、「-warning-mode all」を使用します。 http ...を参照してください。
5分21秒で成功したビルド336の実用的なタスク:336の実行
Googleコンソールでのアップロード後
これは非常に奇妙です????
生成されたApp Bundle ABBファイルに問題はありません。問題は、64ビットバイナリを含まない古いアクティブリリースがあり、Google Playが新しいリリースを処理するために、それを非アクティブにする必要があることです。
"ステップ2:アプリのリリースを準備する> Android App Bundles and APKs to deactivate""Prepare&roll out release" を確認してください=以前のAPK /バンドルリリースを非アクティブ化する方法に関するドキュメント。