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.NET Core 3.0 / System.text.Jsonを使用したJSONファイルの解析

.NET Core 3.0の新しいJSONリーダー_System.Text.Json_でメモリに収まらない大きなJSONファイルを読み取って解析しようとしています。

Microsoftのサンプルコードは_ReadOnlySpan<byte>_を入力として受け取ります

_    public static void Utf8JsonReaderLoop(ReadOnlySpan<byte> dataUtf8)
    {
        var json = new Utf8JsonReader(dataUtf8, isFinalBlock: true, state: default);

        while (json.Read())
        {
            JsonTokenType tokenType = json.TokenType;
            ReadOnlySpan<byte> valueSpan = json.ValueSpan;
            switch (tokenType)
            {
                case JsonTokenType.StartObject:
                case JsonTokenType.EndObject:
                    break;
                case JsonTokenType.StartArray:
                case JsonTokenType.EndArray:
                    break;
                case JsonTokenType.PropertyName:
                    break;
                case JsonTokenType.String:
                    string valueString = json.GetString();
                    break;
                case JsonTokenType.Number:
                    if (!json.TryGetInt32(out int valueInteger))
                    {
                        throw new FormatException();
                    }
                    break;
                case JsonTokenType.True:
                case JsonTokenType.False:
                    bool valueBool = json.GetBoolean();
                    break;
                case JsonTokenType.Null:
                    break;
                default:
                    throw new ArgumentException();
            }
        }

        dataUtf8 = dataUtf8.Slice((int)json.BytesConsumed);
        JsonReaderState state = json.CurrentState;
    }
_

私が見つけるのに苦労しているのは、FileStreamでこのコードを実際に使用して、FileStreamを_ReadOnlySpan<byte>_に取得する方法です。

次のコードとReadAndProcessLargeFile("latest-all.json");を使用してファイルを読み取ってみました

_    const int megabyte = 1024 * 1024;
    public static void ReadAndProcessLargeFile(string theFilename, long whereToStartReading = 0)
    {
        FileStream fileStram = new FileStream(theFilename, FileMode.Open, FileAccess.Read);
        using (fileStram)
        {
            byte[] buffer = new byte[megabyte];
            fileStram.Seek(whereToStartReading, SeekOrigin.Begin);
            int bytesRead = fileStram.Read(buffer, 0, megabyte);
            while (bytesRead > 0)
            {
                ProcessChunk(buffer, bytesRead);
                bytesRead = fileStram.Read(buffer, 0, megabyte);
            }

        }
    }

    private static void ProcessChunk(byte[] buffer, int bytesRead)
    {
        var span = new ReadOnlySpan<byte>(buffer);
        Utf8JsonReaderLoop(span);
    }
_

エラーメッセージでクラッシュする

_System.Text.Json.JsonReaderException: 'Expected end of string, but instead reached end of data. LineNumber: 8 | BytePositionInLine: 123335.'
_

参考までに、ここにNewtonsoft.Jsonを使用している私の作業コードがあります

_        dynamic o;
        var serializer = new Newtonsoft.Json.JsonSerializer();
        using (FileStream s = File.Open("latest-all.json", FileMode.Open))
        using (StreamReader sr = new StreamReader(s))
        using (JsonReader reader = new JsonTextReader(sr))
        {
            while (reader.Read())
            {
                if (reader.TokenType == JsonToken.StartObject)
                {
                    o = serializer.Deserialize(reader);
                 }
            }
        }
_
16
J. Margarine

2019-10-13の更新: ReadOnlySequencesを内部的に使用するようにUtf8JsonStreamReaderを書き換え、JsonSerializer.Deserializeメソッドのラッパーを追加しました。


私はまさにこの目的のためにUtf8JsonReaderのラッパーを作成しました:

public ref struct Utf8JsonStreamReader
{
    private readonly Stream _stream;
    private readonly int _bufferSize;

    private SequenceSegment? _firstSegment;
    private int _firstSegmentStartIndex;
    private SequenceSegment? _lastSegment;
    private int _lastSegmentEndIndex;

    private Utf8JsonReader _jsonReader;
    private bool _keepBuffers;
    private bool _isFinalBlock;

    public Utf8JsonStreamReader(Stream stream, int bufferSize)
    {
        _stream = stream;
        _bufferSize = bufferSize;

        _firstSegment = null;
        _firstSegmentStartIndex = 0;
        _lastSegment = null;
        _lastSegmentEndIndex = -1;

        _jsonReader = default;
        _keepBuffers = false;
        _isFinalBlock = false;
    }

    public bool Read()
    {
        // read could be unsuccessful due to insufficient bufer size, retrying in loop with additional buffer segments
        while (!_jsonReader.Read())
        {
            if (_isFinalBlock)
                return false;

            MoveNext();
        }

        return true;
    }

    private void MoveNext()
    {
        var firstSegment = _firstSegment;
        _firstSegmentStartIndex += (int)_jsonReader.BytesConsumed;

        // release previous segments if possible
        if (!_keepBuffers)
        {
            while (firstSegment?.Memory.Length <= _firstSegmentStartIndex)
            {
                _firstSegmentStartIndex -= firstSegment.Memory.Length;
                firstSegment.Dispose();
                firstSegment = (SequenceSegment?)firstSegment.Next;
            }
        }

        // create new segment
        var newSegment = new SequenceSegment(_bufferSize, _lastSegment);

        if (firstSegment != null)
        {
            _firstSegment = firstSegment;
            newSegment.Previous = _lastSegment;
            _lastSegment?.SetNext(newSegment);
            _lastSegment = newSegment;
        }
        else
        {
            _firstSegment = _lastSegment = newSegment;
            _firstSegmentStartIndex = 0;
        }

        // read data from stream
        _lastSegmentEndIndex = _stream.Read(newSegment.Buffer.Memory.Span);
        _isFinalBlock = _lastSegmentEndIndex < newSegment.Buffer.Memory.Length;
        _jsonReader = new Utf8JsonReader(new ReadOnlySequence<byte>(_firstSegment, _firstSegmentStartIndex, _lastSegment, _lastSegmentEndIndex), _isFinalBlock, _jsonReader.CurrentState);
    }

    public T Deserialize<T>(JsonSerializerOptions? options = null)
    {
        // JsonSerializer.Deserialize can read only a single object. We have to extract
        // object to be deserialized into separate Utf8JsonReader. This incures one additional
        // pass through data (but data is only passed, not parsed).
        var tokenStartIndex = _jsonReader.TokenStartIndex;
        var firstSegment = _firstSegment;
        var firstSegmentStartIndex = _firstSegmentStartIndex;

        // loop through data until end of object is found
        _keepBuffers = true;
        int depth = 0;

        if (TokenType == JsonTokenType.StartObject || TokenType == JsonTokenType.StartArray)
            depth++;

        while (depth > 0 && Read())
        {
            if (TokenType == JsonTokenType.StartObject || TokenType == JsonTokenType.StartArray)
                depth++;
            else if (TokenType == JsonTokenType.EndObject || TokenType == JsonTokenType.EndArray)
                depth--;
        }

        _keepBuffers = false;

        // end of object found, extract json reader for deserializer
        var newJsonReader = new Utf8JsonReader(new ReadOnlySequence<byte>(firstSegment!, firstSegmentStartIndex, _lastSegment!, _lastSegmentEndIndex).Slice(tokenStartIndex, _jsonReader.Position), true, default);

        // deserialize value
        var result = JsonSerializer.Deserialize<T>(ref newJsonReader, options);

        // release memory if possible
        firstSegmentStartIndex = _firstSegmentStartIndex + (int)_jsonReader.BytesConsumed;

        while (firstSegment?.Memory.Length < firstSegmentStartIndex)
        {
            firstSegmentStartIndex -= firstSegment.Memory.Length;
            firstSegment.Dispose();
            firstSegment = (SequenceSegment?)firstSegment.Next;
        }

        if (firstSegment != _firstSegment)
        {
            _firstSegment = firstSegment;
            _firstSegmentStartIndex = firstSegmentStartIndex;
            _jsonReader = new Utf8JsonReader(new ReadOnlySequence<byte>(_firstSegment!, _firstSegmentStartIndex, _lastSegment!, _lastSegmentEndIndex), _isFinalBlock, _jsonReader.CurrentState);
        }

        return result;
    }

    public void Dispose() =>_lastSegment?.Dispose();

    public int CurrentDepth => _jsonReader.CurrentDepth;
    public bool HasValueSequence => _jsonReader.HasValueSequence;
    public long TokenStartIndex => _jsonReader.TokenStartIndex;
    public JsonTokenType TokenType => _jsonReader.TokenType;
    public ReadOnlySequence<byte> ValueSequence => _jsonReader.ValueSequence;
    public ReadOnlySpan<byte> ValueSpan => _jsonReader.ValueSpan;

    public bool GetBoolean() => _jsonReader.GetBoolean();
    public byte GetByte() => _jsonReader.GetByte();
    public byte[] GetBytesFromBase64() => _jsonReader.GetBytesFromBase64();
    public string GetComment() => _jsonReader.GetComment();
    public DateTime GetDateTime() => _jsonReader.GetDateTime();
    public DateTimeOffset GetDateTimeOffset() => _jsonReader.GetDateTimeOffset();
    public decimal GetDecimal() => _jsonReader.GetDecimal();
    public double GetDouble() => _jsonReader.GetDouble();
    public Guid GetGuid() => _jsonReader.GetGuid();
    public short GetInt16() => _jsonReader.GetInt16();
    public int GetInt32() => _jsonReader.GetInt32();
    public long GetInt64() => _jsonReader.GetInt64();
    public sbyte GetSByte() => _jsonReader.GetSByte();
    public float GetSingle() => _jsonReader.GetSingle();
    public string GetString() => _jsonReader.GetString();
    public uint GetUInt32() => _jsonReader.GetUInt32();
    public ulong GetUInt64() => _jsonReader.GetUInt64();
    public bool TryGetDecimal(out byte value) => _jsonReader.TryGetByte(out value);
    public bool TryGetBytesFromBase64(out byte[] value) => _jsonReader.TryGetBytesFromBase64(out value);
    public bool TryGetDateTime(out DateTime value) => _jsonReader.TryGetDateTime(out value);
    public bool TryGetDateTimeOffset(out DateTimeOffset value) => _jsonReader.TryGetDateTimeOffset(out value);
    public bool TryGetDecimal(out decimal value) => _jsonReader.TryGetDecimal(out value);
    public bool TryGetDouble(out double value) => _jsonReader.TryGetDouble(out value);
    public bool TryGetGuid(out Guid value) => _jsonReader.TryGetGuid(out value);
    public bool TryGetInt16(out short value) => _jsonReader.TryGetInt16(out value);
    public bool TryGetInt32(out int value) => _jsonReader.TryGetInt32(out value);
    public bool TryGetInt64(out long value) => _jsonReader.TryGetInt64(out value);
    public bool TryGetSByte(out sbyte value) => _jsonReader.TryGetSByte(out value);
    public bool TryGetSingle(out float value) => _jsonReader.TryGetSingle(out value);
    public bool TryGetUInt16(out ushort value) => _jsonReader.TryGetUInt16(out value);
    public bool TryGetUInt32(out uint value) => _jsonReader.TryGetUInt32(out value);
    public bool TryGetUInt64(out ulong value) => _jsonReader.TryGetUInt64(out value);

    private sealed class SequenceSegment : ReadOnlySequenceSegment<byte>, IDisposable
    {
        internal IMemoryOwner<byte> Buffer { get; }
        internal SequenceSegment? Previous { get; set; }
        private bool _disposed;

        public SequenceSegment(int size, SequenceSegment? previous)
        {
            Buffer = MemoryPool<byte>.Shared.Rent(size);
            Previous = previous;

            Memory = Buffer.Memory;
            RunningIndex = previous?.RunningIndex + previous?.Memory.Length ?? 0;
        }

        public void SetNext(SequenceSegment next) => Next = next;

        public void Dispose()
        {
            if (!_disposed)
            {
                _disposed = true;
                Buffer.Dispose();
                Previous?.Dispose();
            }
        }
    }
}

Utf8JsonReaderの代わりとして、またはjsonを型指定されたオブジェクトに逆シリアル化するために(System.Text.Json.JsonSerializer.Deserializeのラッパーとして)使用できます。

巨大なJSON配列からオブジェクトを逆シリアル化するための使用例:

using var stream = new FileStream("LargeData.json", FileMode.Open, FileAccess.Read);
using var jsonStreamReader = new Utf8JsonStreamReader(stream, 32 * 1024);

jsonStreamReader.Read(); // move to array start
jsonStreamReader.Read(); // move to start of the object

while (jsonStreamReader.TokenType != JsonTokenType.EndArray)
{
    // deserialize object
    var obj = jsonStreamReader.Deserialize<TestData>();

    // JsonSerializer.Deserialize ends on last token of the object parsed,
    // move to the first token of next object
    jsonStreamReader.Read();
}

Deserializeメソッドは、現在のオブジェクトの終わりが見つかるまで、ストリームからデータを読み取ります。次に、データを読み取って新しいUtf8JsonReaderを作成し、JsonSerializer.Deserializeを呼び出します。

他のメソッドはUtf8JsonReaderにパススルーされます。

そして、いつものように、最後にオブジェクトを破棄することを忘れないでください。

20
mtosh