CentOS 7.6サーバー(Intel Core i7-6700、64 GB DDR4 RAM、RAID1 SSD)で、PL/pgSQLおよびJava for モバイルおよびデスクトップWord game 以下のLinuxパッケージ:
Postgresql.confで変更された設定は次のとおりです。
バックエンドソースコードの90%はJSONを発行するストアドファンクションであり、ゲームの主要なコアである7つのテーブルに対するSELECTクエリである1つの関数があります。
これは、Websocketに接続されたクライアントごとに呼び出され、プレーヤーにアクティブなゲームのJSONリストを提供します。
最近まで、クエリの完了には1〜2秒必要でしたが、次の表を使用してLEFT JOINを追加した後、クエリの完了には7〜10秒かかり、ゲームが不愉快になっています。
# \d words_geoip;
Table "public.words_geoip"
Column | Type | Collation | Nullable | Default
--------+------------------+-----------+----------+---------
block | inet | | not null |
lat | double precision | | |
lng | double precision | | |
Indexes:
"words_geoip_pkey" PRIMARY KEY, btree (block)
# select * from words_geoip order by random() limit 5;
block | lat | lng
-------------------+----------+-----------
217.72.221.128/25 | 48.26 | 11.434
71.183.37.0/24 | 40.9357 | -72.9809
190.174.132.0/22 | -34.6033 | -58.3817
24.72.74.128/25 | 50.5061 | -104.6752
73.155.238.0/23 | 29.5075 | -95.0895
(5 rows)
# select count(*) from words_geoip;
count
---------
3073410
(1 row)
以下はSELECTクエリです(読みやすくするためにストアドファンクションとその周りのROW_TO_JSONを削除し、3つの新しい行をコメントアウトしています)。
SELECT
g.gid,
EXTRACT(Epoch FROM g.created)::int AS created,
EXTRACT(Epoch FROM g.finished)::int AS finished,
g.letters AS letters,
g.values AS values,
g.bid AS bid,
CARDINALITY(g.pile) AS pilelen,
m.tiles AS tiles,
m.score AS score,
CASE WHEN g.player1 = 5 THEN g.player1 ELSE g.player2 END AS player1,
CASE WHEN g.player1 = 5 THEN g.player2 ELSE g.player1 END AS player2,
CASE WHEN g.player1 = 5 THEN g.score1 ELSE g.score2 END AS score1,
CASE WHEN g.player1 = 5 THEN g.score2 ELSE g.score1 END AS score2,
CASE WHEN g.player1 = 5 THEN g.state1 ELSE g.state2 END AS state1,
CASE WHEN g.player1 = 5 THEN g.hint1 ELSE g.hint2 END AS hint1,
CASE WHEN g.player1 = 5 THEN g.chat1 ELSE g.chat2 END AS chat1,
u1.elo AS elo1,
u2.elo AS elo2,
-- i2.lat AS lat2,
-- i2.lng AS lng2,
s1.given AS given1,
s2.given AS given2,
s1.photo AS photo1,
s2.photo AS photo2,
EXTRACT(Epoch FROM CASE WHEN g.player1 = 5 THEN g.played1 ELSE g.played2 END)::int AS played1,
EXTRACT(Epoch FROM CASE WHEN g.player1 = 5 THEN g.played2 ELSE g.played1 END)::int AS played2,
ARRAY_TO_STRING(CASE WHEN g.player1 = 5 THEN g.hand1 ELSE g.hand2 END, '') AS hand1,
CASE
WHEN g.finished IS NOT NULL THEN NULL
WHEN g.player2 IS NULL THEN NULL
WHEN g.player1 = 5 AND g.played1 < g.played2
THEN EXTRACT(Epoch FROM g.played2 + interval '24 hour' - CURRENT_TIMESTAMP)::int
WHEN g.player2 = 5 AND (g.played2 IS NULL OR g.played2 < g.played1)
THEN EXTRACT(Epoch FROM g.played1 + interval '24 hour' - CURRENT_TIMESTAMP)::int
ELSE NULL
END AS left1,
CASE
WHEN g.finished IS NOT NULL THEN NULL
WHEN g.player2 IS NULL THEN NULL
WHEN g.player1 = 5 AND (g.played2 IS NULL OR g.played2 < g.played1)
THEN EXTRACT(Epoch FROM g.played1 + interval '24 hour' - CURRENT_TIMESTAMP)::int
WHEN g.player2 = 5 AND g.played1 < g.played2
THEN EXTRACT(Epoch FROM g.played2 + interval '24 hour' - CURRENT_TIMESTAMP)::int
ELSE NULL
END AS left2
FROM words_games g
LEFT JOIN words_moves m ON m.gid = g.gid
AND NOT EXISTS (SELECT 1
FROM words_moves m2
WHERE m2.gid = m.gid
AND m2.played > m.played)
LEFT JOIN words_users u1 ON u1.uid = 5
LEFT JOIN words_users u2 ON u2.uid = (CASE WHEN g.player1 = 5 THEN g.player2 ELSE g.player1 END)
-- LEFT JOIN words_geoip i2 ON (CASE WHEN g.player1 = 5 THEN u2.ip ELSE u1.ip END) << i2.block
LEFT JOIN words_social s1 ON s1.uid = 5
AND NOT EXISTS (SELECT 1
FROM words_social s
WHERE s1.uid = s.uid
AND s.stamp > s1.stamp)
LEFT JOIN words_social s2 ON s2.uid = (CASE WHEN g.player1 = 5 THEN g.player2 ELSE g.player1 END)
AND NOT EXISTS (SELECT 1
FROM words_social s
WHERE s2.uid = s.uid
AND s.stamp > s2.stamp)
WHERE 5 IN (g.player1, g.player2)
AND (g.finished IS NULL OR g.finished > CURRENT_TIMESTAMP - INTERVAL '1 day');
ここで、EXPLAIN ANALYZEを前に付加した上記のクエリ:
QUERY PLAN
---------------------------------------------------------------------------------------------------------------------------------------------------------------------
Hash Left Join (cost=117019.66..323100.50 rows=240 width=1414) (actual time=390.626..1518.867 rows=9 loops=1)
Hash Cond: (CASE WHEN (g.player1 = 5) THEN g.player2 ELSE g.player1 END = s2.uid)
-> Nested Loop Left Join (cost=115853.58..321900.39 rows=240 width=1760) (actual time=384.751..1512.913 rows=9 loops=1)
-> Nested Loop Left Join (cost=115853.58..321042.49 rows=60 width=1672) (actual time=382.754..1510.864 rows=9 loops=1)
-> Nested Loop Left Join (cost=115853.29..321033.43 rows=60 width=1668) (actual time=382.749..1510.850 rows=9 loops=1)
-> Hash Right Join (cost=115853.00..320535.13 rows=60 width=1664) (actual time=382.736..1510.753 rows=9 loops=1)
Hash Cond: (m.gid = g.gid)
-> Hash Anti Join (cost=103356.07..305406.36 rows=1002521 width=212) (actual time=358.638..1488.564 rows=49721 loops=1)
Hash Cond: (m.gid = m2.gid)
Join Filter: (m2.played > m.played)
Rows Removed by Join Filter: 3841937
-> Seq Scan on words_moves m (cost=0.00..77215.81 rows=1503781 width=220) (actual time=0.003..233.670 rows=1499874 loops=1)
-> Hash (cost=77215.81..77215.81 rows=1503781 width=12) (actual time=358.205..358.205 rows=1499874 loops=1)
Buckets: 262144 Batches: 16 Memory Usage: 6706kB
-> Seq Scan on words_moves m2 (cost=0.00..77215.81 rows=1503781 width=12) (actual time=0.003..204.397 rows=1499874 loops=1)
-> Hash (cost=12496.89..12496.89 rows=3 width=1456) (actual time=19.316..19.316 rows=9 loops=1)
Buckets: 1024 Batches: 1 Memory Usage: 22kB
-> Seq Scan on words_games g (cost=0.00..12496.89 rows=3 width=1456) (actual time=15.134..19.304 rows=9 loops=1)
Filter: (((5 = player1) OR (5 = player2)) AND ((finished IS NULL) OR (finished > (CURRENT_TIMESTAMP - '1 day'::interval))))
Rows Removed by Filter: 49730
-> Index Scan using words_users_pkey on words_users u2 (cost=0.29..8.30 rows=1 width=8) (actual time=0.008..0.008 rows=1 loops=9)
Index Cond: (uid = CASE WHEN (g.player1 = 5) THEN g.player2 ELSE g.player1 END)
-> Materialize (cost=0.29..8.31 rows=1 width=4) (actual time=0.001..0.001 rows=1 loops=9)
-> Index Scan using words_users_pkey on words_users u1 (cost=0.29..8.30 rows=1 width=4) (actual time=0.003..0.004 rows=1 loops=1)
Index Cond: (uid = 5)
-> Materialize (cost=0.00..854.91 rows=4 width=88) (actual time=0.222..0.227 rows=1 loops=9)
-> Nested Loop Anti Join (cost=0.00..854.89 rows=4 width=88) (actual time=1.995..2.039 rows=1 loops=1)
Join Filter: ((s.stamp > s1.stamp) AND (s1.uid = s.uid))
Rows Removed by Join Filter: 11
-> Seq Scan on words_social s1 (cost=0.00..427.20 rows=6 width=96) (actual time=0.112..0.990 rows=6 loops=1)
Filter: (uid = 5)
Rows Removed by Filter: 10652
-> Materialize (cost=0.00..427.23 rows=6 width=8) (actual time=0.015..0.174 rows=3 loops=6)
-> Seq Scan on words_social s (cost=0.00..427.20 rows=6 width=8) (actual time=0.092..1.043 rows=6 loops=1)
Filter: (uid = 5)
Rows Removed by Filter: 10652
-> Hash (cost=1077.29..1077.29 rows=7104 width=92) (actual time=5.855..5.855 rows=10552 loops=1)
Buckets: 16384 (originally 8192) Batches: 1 (originally 1) Memory Usage: 1419kB
-> Hash Anti Join (cost=533.76..1077.29 rows=7104 width=92) (actual time=1.918..4.456 rows=10552 loops=1)
Hash Cond: (s2.uid = s_1.uid)
Join Filter: (s_1.stamp > s2.stamp)
Rows Removed by Join Filter: 10709
-> Seq Scan on words_social s2 (cost=0.00..400.56 rows=10656 width=96) (actual time=0.002..0.576 rows=10658 loops=1)
-> Hash (cost=400.56..400.56 rows=10656 width=8) (actual time=1.906..1.906 rows=10658 loops=1)
Buckets: 16384 Batches: 1 Memory Usage: 545kB
-> Seq Scan on words_social s_1 (cost=0.00..400.56 rows=10656 width=8) (actual time=0.001..1.098 rows=10658 loops=1)
Planning time: 0.409 ms
Execution time: 1518.996 ms
(48 rows)
ここでも同じクエリですが、--
文字を削除したため、words_geoip
テーブルに対するLEFT JOINが追加されています。
QUERY PLAN
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Hash Left Join (cost=117019.66..5257508.21 rows=3688092 width=1430) (actual time=1383.205..5279.226 rows=9 loops=1)
Hash Cond: (CASE WHEN (g.player1 = 5) THEN g.player2 ELSE g.player1 END = s2.uid)
-> Nested Loop Left Join (cost=115853.58..4733610.67 rows=3688092 width=1776) (actual time=1376.856..5272.785 rows=9 loops=1)
-> Nested Loop Left Join (cost=115853.58..4686654.61 rows=922023 width=1688) (actual time=1374.768..5270.644 rows=9 loops=1)
Join Filter: (CASE WHEN (g.player1 = 5) THEN u2.ip ELSE u1.ip END << i2.block)
Rows Removed by Join Filter: 27660682
-> Nested Loop Left Join (cost=115853.58..321042.49 rows=60 width=1686) (actual time=618.110..1531.740 rows=9 loops=1)
-> Nested Loop Left Join (cost=115853.29..320544.19 rows=60 width=1675) (actual time=618.105..1531.642 rows=9 loops=1)
-> Hash Right Join (cost=115853.00..320535.13 rows=60 width=1664) (actual time=618.093..1531.613 rows=9 loops=1)
Hash Cond: (m.gid = g.gid)
-> Hash Anti Join (cost=103356.07..305406.36 rows=1002521 width=212) (actual time=363.819..1510.167 rows=49721 loops=1)
Hash Cond: (m.gid = m2.gid)
Join Filter: (m2.played > m.played)
Rows Removed by Join Filter: 4074631
-> Seq Scan on words_moves m (cost=0.00..77215.81 rows=1503781 width=220) (actual time=0.007..235.666 rows=1499877 loops=1)
-> Hash (cost=77215.81..77215.81 rows=1503781 width=12) (actual time=363.537..363.537 rows=1499877 loops=1)
Buckets: 262144 Batches: 16 Memory Usage: 6706kB
-> Seq Scan on words_moves m2 (cost=0.00..77215.81 rows=1503781 width=12) (actual time=0.002..204.827 rows=1499877 loops=1)
-> Hash (cost=12496.89..12496.89 rows=3 width=1456) (actual time=18.521..18.521 rows=9 loops=1)
Buckets: 1024 Batches: 1 Memory Usage: 22kB
-> Seq Scan on words_games g (cost=0.00..12496.89 rows=3 width=1456) (actual time=12.417..18.511 rows=9 loops=1)
Filter: (((5 = player1) OR (5 = player2)) AND ((finished IS NULL) OR (finished > (CURRENT_TIMESTAMP - '1 day'::interval))))
Rows Removed by Filter: 49730
-> Materialize (cost=0.29..8.31 rows=1 width=11) (actual time=0.001..0.002 rows=1 loops=9)
-> Index Scan using words_users_pkey on words_users u1 (cost=0.29..8.30 rows=1 width=11) (actual time=0.008..0.010 rows=1 loops=1)
Index Cond: (uid = 5)
-> Index Scan using words_users_pkey on words_users u2 (cost=0.29..8.30 rows=1 width=15) (actual time=0.008..0.008 rows=1 loops=9)
Index Cond: (uid = CASE WHEN (g.player1 = 5) THEN g.player2 ELSE g.player1 END)
-> Materialize (cost=0.00..83684.15 rows=3073410 width=23) (actual time=0.004..228.492 rows=3073410 loops=9)
-> Seq Scan on words_geoip i2 (cost=0.00..50308.10 rows=3073410 width=23) (actual time=0.008..248.647 rows=3073410 loops=1)
-> Materialize (cost=0.00..854.91 rows=4 width=88) (actual time=0.232..0.237 rows=1 loops=9)
-> Nested Loop Anti Join (cost=0.00..854.89 rows=4 width=88) (actual time=2.085..2.129 rows=1 loops=1)
Join Filter: ((s.stamp > s1.stamp) AND (s1.uid = s.uid))
Rows Removed by Join Filter: 11
-> Seq Scan on words_social s1 (cost=0.00..427.20 rows=6 width=96) (actual time=0.114..1.029 rows=6 loops=1)
Filter: (uid = 5)
Rows Removed by Filter: 10652
-> Materialize (cost=0.00..427.23 rows=6 width=8) (actual time=0.015..0.183 rows=3 loops=6)
-> Seq Scan on words_social s (cost=0.00..427.20 rows=6 width=8) (actual time=0.087..1.094 rows=6 loops=1)
Filter: (uid = 5)
Rows Removed by Filter: 10652
-> Hash (cost=1077.29..1077.29 rows=7104 width=92) (actual time=6.326..6.326 rows=10552 loops=1)
Buckets: 16384 (originally 8192) Batches: 1 (originally 1) Memory Usage: 1419kB
-> Hash Anti Join (cost=533.76..1077.29 rows=7104 width=92) (actual time=1.966..4.600 rows=10552 loops=1)
Hash Cond: (s2.uid = s_1.uid)
Join Filter: (s_1.stamp > s2.stamp)
Rows Removed by Join Filter: 10709
-> Seq Scan on words_social s2 (cost=0.00..400.56 rows=10656 width=96) (actual time=0.002..0.622 rows=10658 loops=1)
-> Hash (cost=400.56..400.56 rows=10656 width=8) (actual time=1.952..1.952 rows=10658 loops=1)
Buckets: 16384 Batches: 1 Memory Usage: 545kB
-> Seq Scan on words_social s_1 (cost=0.00..400.56 rows=10656 width=8) (actual time=0.001..1.130 rows=10658 loops=1)
Planning time: 0.511 ms
Execution time: 5292.006 ms
(53 rows)
マイナーなものが欠けている可能性がありますが、SQLクエリのチューニングの経験がなく、クエリ全体が非常に広範囲にわたっています。助けてください
UPDATE:
以下は、クエリで使用される他の4つのテーブルです-
# \d words_games
Table "public.words_games"
Column | Type | Collation | Nullable | Default
----------+--------------------------+-----------+----------+------------------------------------------
gid | integer | | not null | nextval('words_games_gid_seq'::regclass)
created | timestamp with time zone | | not null |
finished | timestamp with time zone | | |
player1 | integer | | not null |
player2 | integer | | |
played1 | timestamp with time zone | | |
played2 | timestamp with time zone | | |
state1 | text | | |
state2 | text | | |
reason | text | | |
hint1 | text | | |
hint2 | text | | |
score1 | integer | | not null |
score2 | integer | | not null |
chat1 | integer | | not null |
chat2 | integer | | not null |
hand1 | character(1)[] | | not null |
hand2 | character(1)[] | | not null |
pile | character(1)[] | | not null |
letters | character(1)[] | | not null |
values | integer[] | | not null |
bid | integer | | not null |
friendly | boolean | | |
Indexes:
"words_games_pkey" PRIMARY KEY, btree (gid)
"words_games_reason_index" btree (reason)
"words_games_state1_index" btree (state1)
"words_games_state2_index" btree (state2)
Check constraints:
"words_games_chat1_check" CHECK (chat1 >= 0)
"words_games_chat2_check" CHECK (chat2 >= 0)
"words_games_check" CHECK (player1 <> player2)
"words_games_score1_check" CHECK (score1 >= 0)
"words_games_score2_check" CHECK (score2 >= 0)
Foreign-key constraints:
"words_games_bid_fkey" FOREIGN KEY (bid) REFERENCES words_boards(bid) ON DELETE CASCADE
"words_games_player1_fkey" FOREIGN KEY (player1) REFERENCES words_users(uid) ON DELETE CASCADE
"words_games_player2_fkey" FOREIGN KEY (player2) REFERENCES words_users(uid) ON DELETE CASCADE
Referenced by:
TABLE "words_chat" CONSTRAINT "words_chat_gid_fkey" FOREIGN KEY (gid) REFERENCES words_games(gid) ON DELETE CASCADE
TABLE "words_moves" CONSTRAINT "words_moves_gid_fkey" FOREIGN KEY (gid) REFERENCES words_games(gid) ON DELETE CASCADE
TABLE "words_scores" CONSTRAINT "words_scores_gid_fkey" FOREIGN KEY (gid) REFERENCES words_games(gid) ON DELETE CASCADE
# \d words_users
Table "public.words_users"
Column | Type | Collation | Nullable | Default
---------------+--------------------------+-----------+----------+------------------------------------------
uid | integer | | not null | nextval('words_users_uid_seq'::regclass)
created | timestamp with time zone | | not null |
visited | timestamp with time zone | | not null |
ip | inet | | not null |
fcm | text | | |
apns | text | | |
adm | text | | |
motto | text | | |
vip_until | timestamp with time zone | | |
grand_until | timestamp with time zone | | |
banned_until | timestamp with time zone | | |
banned_reason | text | | |
elo | integer | | not null |
medals | integer | | not null |
coins | integer | | not null |
Indexes:
"words_users_pkey" PRIMARY KEY, btree (uid)
Check constraints:
"words_users_banned_reason_check" CHECK (length(banned_reason) > 0)
"words_users_elo_check" CHECK (elo >= 0)
"words_users_medals_check" CHECK (medals >= 0)
Referenced by:
TABLE "words_chat" CONSTRAINT "words_chat_uid_fkey" FOREIGN KEY (uid) REFERENCES words_users(uid) ON DELETE CASCADE
TABLE "words_games" CONSTRAINT "words_games_player1_fkey" FOREIGN KEY (player1) REFERENCES words_users(uid) ON DELETE CASCADE
TABLE "words_games" CONSTRAINT "words_games_player2_fkey" FOREIGN KEY (player2) REFERENCES words_users(uid) ON DELETE CASCADE
TABLE "words_moves" CONSTRAINT "words_moves_uid_fkey" FOREIGN KEY (uid) REFERENCES words_users(uid) ON DELETE CASCADE
TABLE "words_reviews" CONSTRAINT "words_reviews_author_fkey" FOREIGN KEY (author) REFERENCES words_users(uid) ON DELETE CASCADE
TABLE "words_reviews" CONSTRAINT "words_reviews_uid_fkey" FOREIGN KEY (uid) REFERENCES words_users(uid) ON DELETE CASCADE
TABLE "words_scores" CONSTRAINT "words_scores_uid_fkey" FOREIGN KEY (uid) REFERENCES words_users(uid) ON DELETE CASCADE
TABLE "words_social" CONSTRAINT "words_social_uid_fkey" FOREIGN KEY (uid) REFERENCES words_users(uid) ON DELETE CASCADE
TABLE "words_stats" CONSTRAINT "words_stats_uid_fkey" FOREIGN KEY (uid) REFERENCES words_users(uid) ON DELETE CASCADE
# \d words_social
Table "public.words_social"
Column | Type | Collation | Nullable | Default
--------+------------------+-----------+----------+---------
sid | text | | not null |
social | integer | | not null |
given | text | | not null |
family | text | | |
photo | text | | |
lat | double precision | | |
lng | double precision | | |
stamp | integer | | not null |
uid | integer | | not null |
Indexes:
"words_social_pkey" PRIMARY KEY, btree (sid, social)
Check constraints:
"words_social_given_check" CHECK (given ~ '\S'::text)
"words_social_photo_check" CHECK (photo ~* '^https?://...'::text)
"words_social_social_check" CHECK (0 < social AND social <= 64)
Foreign-key constraints:
"words_social_uid_fkey" FOREIGN KEY (uid) REFERENCES words_users(uid) ON DELETE CASCADE
Referenced by:
TABLE "words_payments" CONSTRAINT "words_payments_sid_fkey" FOREIGN KEY (sid, social) REFERENCES words_social(sid, social) ON DELETE CASCADE
# \d words_moves
Table "public.words_moves"
Column | Type | Collation | Nullable | Default
---------+--------------------------+-----------+----------+------------------------------------------
mid | bigint | | not null | nextval('words_moves_mid_seq'::regclass)
action | text | | not null |
gid | integer | | not null |
uid | integer | | not null |
played | timestamp with time zone | | not null |
tiles | jsonb | | |
score | integer | | |
letters | text | | |
hand | text | | |
puzzle | boolean | | not null | false
Indexes:
"words_moves_pkey" PRIMARY KEY, btree (mid)
Check constraints:
"words_moves_score_check" CHECK (score >= 0)
Foreign-key constraints:
"words_moves_gid_fkey" FOREIGN KEY (gid) REFERENCES words_games(gid) ON DELETE CASCADE
"words_moves_uid_fkey" FOREIGN KEY (uid) REFERENCES words_users(uid) ON DELETE CASCADE
Referenced by:
TABLE "words_scores" CONSTRAINT "words_scores_mid_fkey" FOREIGN KEY (mid) REFERENCES words_moves(mid) ON DELETE CASCADE
更新2:
「Seq Scan」が6回報告されていますが、インデックスを追加してそれを取り除く必要がありますよね?
だから私はすでに2を追加し、時間が改善されました:
CREATE INDEX words_moves_gid_index ON words_moves(gid);
CREATE INDEX words_moves_uid_index ON words_social(uid);
しかし、残念ながら、私はまだ理解していません。words_geoipに追加するINDEXは、すでに1つ(PK)があるためです。
pgsql-general メーリングリストのAndrew Gierth氏とユーザーxocolatlの親切な協力を得て、azeemおよびaditsuat IRC #postgresql 次のインデックスを追加することにより、クエリが最適化されました(7〜10秒-> 0.0003秒)。
CREATE INDEX ON words_games (player1, COALESCE(finished, 'INFINITY'));
CREATE INDEX ON words_games (player2, COALESCE(finished, 'INFINITY'));
CREATE INDEX ON words_moves (gid, played DESC);
CREATE INDEX ON words_social (uid, stamp DESC);
CREATE INDEX ON words_geoip USING SPGIST (block);
lEFT JOIN LATERALに切り替えて、words_movesテーブルとwords_socialテーブルの最新のレコードを検索します。
SELECT
...
-- find move record with the most recent timestamp
LEFT JOIN LATERAL (SELECT * FROM words_moves m WHERE m.gid = g.gid ORDER BY m.played DESC LIMIT 1) AS m ON TRUE
LEFT JOIN words_geoip i2 ON (CASE WHEN g.player1 = in_uid THEN u2.ip ELSE u1.ip END) <<= i2.block
LEFT JOIN LATERAL (SELECT * FROM words_social AS s1 WHERE s1.uid = u1.uid ORDER BY s1.stamp DESC LIMIT 1) AS s1 ON TRUE
LEFT JOIN LATERAL (SELECT * FROM words_social AS s2 WHERE s2.uid = u2.uid ORDER BY s2.stamp DESC LIMIT 1) AS s2 ON TRUE
...
WHERE in_uid IN (g.player1, g.player2)
AND COALESCE(g.finished, 'INFINITY') > (CURRENT_TIMESTAMP - INTERVAL '1 day')
また、私はpostgresql.confの次のパラメータを増やしました-
from_collapse_limit = 24
join_collapse_limit = 24
最後に、ここに 完全なクエリ および ANALYZE EXPLAIN 出力へのリンクがあります。