私は過去数日間、写真から数独グリッドを取得するために努力しており、グリッドの小さな正方形を取得するのに苦労しています。下の写真に取り組んでいます。 cannyフィルターで画像を処理するとうまくいくと思っていましたが、うまくいかず、各正方形のすべての輪郭を取得できませんでした。次に、アダプティブしきい値、大津、および従来のしきい値処理をテストに適用しましたが、毎回、すべての小さな正方形をキャプチャできるようには見えませんでした。
最終的な目標は、数値を含むセルを取得し、pytorchで数値を認識することです。そのため、数値のきれいな画像を用意して、認識が失敗しないようにします:)
これを達成する方法について誰かがアイデアを持っていますか?よろしくお願いします! :D
考えられる解決策は次のとおりです。
バイナリイメージを取得します。イメージをグレースケールに変換し、 適応しきい値
すべての数値とノイズをフィルタリングしてボックスのみを分離します。等高線領域 を使用してフィルタリングし、数値のみを削除します。個々のセル
imutils.contours.sort_contours()
とtop-to-bottom
およびleft-to-right
パラメータこれは、初期のバイナリイメージ(左)とフィルター処理された数値+修復されたグリッド線+反転イメージ(右)です。
これは各セルの反復の視覚化です
各セルで検出された数
コード
import cv2
from imutils import contours
import numpy as np
# Load image, grayscale, and adaptive threshold
image = cv2.imread('1.png')
gray = cv2.cvtColor(image, cv2.COLOR_BGR2GRAY)
thresh = cv2.adaptiveThreshold(gray,255,cv2.ADAPTIVE_THRESH_GAUSSIAN_C, cv2.THRESH_BINARY_INV,57,5)
# Filter out all numbers and noise to isolate only boxes
cnts = cv2.findContours(thresh, cv2.RETR_TREE, cv2.CHAIN_APPROX_SIMPLE)
cnts = cnts[0] if len(cnts) == 2 else cnts[1]
for c in cnts:
area = cv2.contourArea(c)
if area < 1000:
cv2.drawContours(thresh, [c], -1, (0,0,0), -1)
# Fix horizontal and vertical lines
vertical_kernel = cv2.getStructuringElement(cv2.MORPH_RECT, (1,5))
thresh = cv2.morphologyEx(thresh, cv2.MORPH_CLOSE, vertical_kernel, iterations=9)
horizontal_kernel = cv2.getStructuringElement(cv2.MORPH_RECT, (5,1))
thresh = cv2.morphologyEx(thresh, cv2.MORPH_CLOSE, horizontal_kernel, iterations=4)
# Sort by top to bottom and each row by left to right
invert = 255 - thresh
cnts = cv2.findContours(invert, cv2.RETR_TREE, cv2.CHAIN_APPROX_SIMPLE)
cnts = cnts[0] if len(cnts) == 2 else cnts[1]
(cnts, _) = contours.sort_contours(cnts, method="top-to-bottom")
sudoku_rows = []
row = []
for (i, c) in enumerate(cnts, 1):
area = cv2.contourArea(c)
if area < 50000:
row.append(c)
if i % 9 == 0:
(cnts, _) = contours.sort_contours(row, method="left-to-right")
sudoku_rows.append(cnts)
row = []
# Iterate through each box
for row in sudoku_rows:
for c in row:
mask = np.zeros(image.shape, dtype=np.uint8)
cv2.drawContours(mask, [c], -1, (255,255,255), -1)
result = cv2.bitwise_and(image, mask)
result[mask==0] = 255
cv2.imshow('result', result)
cv2.waitKey(175)
cv2.imshow('thresh', thresh)
cv2.imshow('invert', invert)
cv2.waitKey()
注:並べ替えのアイデアは、 Rubrikキューブソルバーカラー抽出 の以前の以前の回答から適応されました。
画像にぴったりと合った数独グリッドだけが含まれている場合、それを達成するための1つの大まかな方法は、画像を等しい9X9グリッドに分割し、各グリッドで数値を抽出することです。
手順:
# ==========import the necessary packages============
import imutils
import numpy as np
import cv2
from transform import four_point_transform
from PIL import Image
import pytesseract
import math
from skimage.filters import threshold_local
# =============== For Transformation ==============
def order_points(pts):
"""initialzie a list of coordinates that will be ordered
such that the first entry in the list is the top-left,
the second entry is the top-right, the third is the
bottom-right, and the fourth is the bottom-left"""
rect = np.zeros((4, 2), dtype = "float32")
# the top-left point will have the smallest sum, whereas
# the bottom-right point will have the largest sum
s = pts.sum(axis = 1)
rect[0] = pts[np.argmin(s)]
rect[2] = pts[np.argmax(s)]
# now, compute the difference between the points, the
# top-right point will have the smallest difference,
# whereas the bottom-left will have the largest difference
diff = np.diff(pts, axis = 1)
rect[1] = pts[np.argmin(diff)]
rect[3] = pts[np.argmax(diff)]
# return the ordered coordinates
return rect
def four_point_transform(image, pts):
# obtain a consistent order of the points and unpack them
# individually
rect = order_points(pts)
(tl, tr, br, bl) = rect
# compute the width of the new image, which will be the
# maximum distance between bottom-right and bottom-left
# x-coordiates or the top-right and top-left x-coordinates
widthA = np.sqrt(((br[0] - bl[0]) ** 2) + ((br[1] - bl[1]) ** 2))
widthB = np.sqrt(((tr[0] - tl[0]) ** 2) + ((tr[1] - tl[1]) ** 2))
maxWidth = max(int(widthA), int(widthB))
# compute the height of the new image, which will be the
# maximum distance between the top-right and bottom-right
# y-coordinates or the top-left and bottom-left y-coordinates
heightA = np.sqrt(((tr[0] - br[0]) ** 2) + ((tr[1] - br[1]) ** 2))
heightB = np.sqrt(((tl[0] - bl[0]) ** 2) + ((tl[1] - bl[1]) ** 2))
maxHeight = max(int(heightA), int(heightB))
# now that we have the dimensions of the new image, construct
# the set of destination points to obtain a "birds eye view",
# (i.e. top-down view) of the image, again specifying points
# in the top-left, top-right, bottom-right, and bottom-left
# order
dst = np.array([
[0, 0],
[maxWidth - 1, 0],
[maxWidth - 1, maxHeight - 1],
[0, maxHeight - 1]], dtype = "float32")
# compute the perspective transform matrix and then apply it
M = cv2.getPerspectiveTransform(rect, dst)
warped = cv2.warpPerspective(image, M, (maxWidth, maxHeight))
# return the warped image
return warped
############## To show image ##############
def show_image(img,title):
cv2.imshow(title, img)
cv2.waitKey(0)
cv2.destroyAllWindows()
def find_largest_feature(inp_img, scan_tl=None, scan_br=None):
"""
Uses the fact the `floodFill` function returns a bounding box of the area it filled to find the biggest
connected pixel structure in the image. Fills this structure in white, reducing the rest to black.
"""
img = inp_img.copy() # Copy the image, leaving the original untouched
height, width = img.shape[:2]
max_area = 0
seed_point = (None, None)
if scan_tl is None:
scan_tl = [0, 0]
if scan_br is None:
scan_br = [width, height]
# Loop through the image
for x in range(scan_tl[0], scan_br[0]):
for y in range(scan_tl[1], scan_br[1]):
# Only operate on light or white squares
if img.item(y, x) == 255 and x < width and y < height: # Note that .item() appears to take input as y, x
area = cv2.floodFill(img, None, (x, y), 64)
if area[0] > max_area: # Gets the maximum bound area which should be the grid
max_area = area[0]
seed_point = (x, y)
# Colour everything grey (compensates for features outside of our middle scanning range
for x in range(width):
for y in range(height):
if img.item(y, x) == 255 and x < width and y < height:
cv2.floodFill(img, None, (x, y), 64)
mask = np.zeros((height + 2, width + 2), np.uint8) # Mask that is 2 pixels bigger than the image
# Highlight the main feature
if all([p is not None for p in seed_point]):
cv2.floodFill(img, mask, seed_point, 255)
for x in range(width):
for y in range(height):
if img.item(y, x) == 64: # Hide anything that isn't the main feature
cv2.floodFill(img, mask, (x, y), 0)
return img
################# Preprocessing of sudoku image ###############
def preprocess(image,case):
ratio = image.shape[0] / 500.0
orig = image.copy()
image = imutils.resize(image, height = 500)
if case == True:
gray = cv2.GaussianBlur(image,(5,5),0)
gray = cv2.cvtColor(gray,cv2.COLOR_BGR2GRAY)
mask = np.zeros((gray.shape),np.uint8)
kernel1 = cv2.getStructuringElement(cv2.MORPH_ELLIPSE,(11,11))
close = cv2.morphologyEx(gray,cv2.MORPH_CLOSE,kernel1)
div = np.float32(gray)/(close)
res = np.uint8(cv2.normalize(div,div,0,255,cv2.NORM_MINMAX))
res2 = cv2.cvtColor(res,cv2.COLOR_GRAY2BGR)
edged = cv2.Canny(res, 75, 200)
cnts = cv2.findContours(edged.copy(), cv2.RETR_LIST,cv2.CHAIN_APPROX_SIMPLE)
cnts = cnts[0] if imutils.is_cv2() else cnts[1]
cnts = sorted(cnts, key = cv2.contourArea, reverse = True)[:5]
# loop over the contours
for c in cnts:
# approximate the contour
rect = cv2.boundingRect(c)
area = cv2.contourArea(c)
cv2.rectangle(edged.copy(), (rect[0],rect[1]), (rect[2]+rect[0],rect[3]+rect[1]), (0,0,0), 2)
peri = cv2.arcLength(c, True)
approx = cv2.approxPolyDP(c, 0.02 * peri, True)
# if our approximated contour has four points, then we
# can assume that we have found our screen
if len(approx) == 4:
screenCnt = approx
#print(screenCnt)
break
# show the contour (outline) of the piece of paper
#print(screenCnt)
cv2.drawContours(image, [screenCnt], -1, (0, 255, 0), 2)
# apply the four point transform to obtain a top-down
# view of the original image
warped = four_point_transform(orig, screenCnt.reshape(4, 2) * ratio)
warped1 = cv2.resize(warped,(610,610))
warp = cv2.cvtColor(warped, cv2.COLOR_BGR2GRAY)
T = threshold_local(warp, 11, offset = 10, method = "gaussian")
warp = (warp > T).astype("uint8") * 255
th3 = cv2.adaptiveThreshold(warp,255,cv2.ADAPTIVE_THRESH_GAUSSIAN_C,\
cv2.THRESH_BINARY_INV,11,2)
kernel = np.ones((5,5),np.uint8)
dilation =cv2.GaussianBlur(th3,(5,5),0)
else :
warped = image
warped1 = cv2.resize(warped,(610,610))
warp = cv2.cvtColor(warped, cv2.COLOR_BGR2GRAY)
T = threshold_local(warp, 11, offset = 10, method = "gaussian")
warp = (warp > T).astype("uint8") * 255
th3 = cv2.adaptiveThreshold(warp,255,cv2.ADAPTIVE_THRESH_GAUSSIAN_C,\
cv2.THRESH_BINARY_INV,11,2)
#show_image(warped1,"preprocessed")
return th3,warped1,warped
def grids(img,warped2):
#print("im:",img.shape)
img2 = img.copy()
img = np.zeros((500,500,3), np.uint8)
ratio2 = 3
kernel_size = 3
lowThreshold = 30
frame = img
img = cv2.resize(frame,(610,610))
for i in range(10):
cv2.line(img, (0,(img.shape[0]//9)*i),(img.shape[1],(img.shape[0]//9)*i), (255, 255, 255), 3, 1)
cv2.line(warped2, (0,(img.shape[0]//9)*i),(img.shape[1],(img.shape[0]//9)*i), (125, 0, 55), 3, 1)
for j in range(10):
cv2.line(img, ((img.shape[1]//9)*j, 0), ((img.shape[1]//9)*j, img.shape[0]), (255, 255, 255), 3, 1)
cv2.line(warped2, ((img.shape[1]//9)*j, 0), ((img.shape[1]//9)*j, img.shape[0]), (125, 0, 55), 3, 1)
#show_image(warped2,"grids")
return img
############### Finding out the intersection pts to get the grids #########
def grid_points(img,warped2):
img1 = img.copy()
kernelx = cv2.getStructuringElement(cv2.MORPH_RECT,(2,10))
dx = cv2.Sobel(img,cv2.CV_16S,1,0)
dx = cv2.convertScaleAbs(dx)
c=cv2.normalize(dx,dx,0,255,cv2.NORM_MINMAX)
c = cv2.morphologyEx(c,cv2.MORPH_DILATE,kernelx,iterations = 1)
cy = cv2.cvtColor(c,cv2.COLOR_BGR2GRAY)
closex = cv2.morphologyEx(cy,cv2.MORPH_DILATE,kernelx,iterations = 1)
kernely = cv2.getStructuringElement(cv2.MORPH_RECT,(10,2))
dy = cv2.Sobel(img,cv2.CV_16S,0,2)
dy = cv2.convertScaleAbs(dy)
c = cv2.normalize(dy,dy,0,255,cv2.NORM_MINMAX)
c = cv2.morphologyEx(c,cv2.MORPH_DILATE,kernely,iterations = 1)
cy = cv2.cvtColor(c,cv2.COLOR_BGR2GRAY)
closey = cv2.morphologyEx(cy,cv2.MORPH_DILATE,kernelx,iterations = 1)
res = cv2.bitwise_and(closex,closey)
#gray = cv2.cvtColor(img,cv2.COLOR_BGR2GRAY)
ret, thresh = cv2.threshold(res,0,255,cv2.THRESH_BINARY+cv2.THRESH_OTSU)
kernel = np.ones((6,6),np.uint8)
# Perform morphology
se = np.ones((8,8), dtype='uint8')
image_close = cv2.morphologyEx(thresh, cv2.MORPH_CLOSE, se)
image_close = cv2.morphologyEx(image_close, cv2.MORPH_OPEN, kernel)
contour, hier = cv2.findContours (image_close,cv2.RETR_LIST,cv2.CHAIN_APPROX_SIMPLE)
cnts = sorted(contour, key=cv2.contourArea, reverse=True)[:100]
centroids = []
for cnt in cnts:
mom = cv2.moments(cnt)
(x,y) = int(mom['m10']/mom['m00']), int(mom['m01']/mom['m00'])
cv2.circle(img1,(x,y),4,(0,255,0),-1)
cv2.circle(warped2,(x,y),4,(0,255,0),-1)
centroids.append((x,y))
#show_image(warped2,"grid_points")
Points = np.array(centroids,dtype = np.float32)
c = Points.reshape((100,2))
c2 = c[np.argsort(c[:,1])]
b = np.vstack([c2[i*10:(i+1)*10][np.argsort(c2[i*10:(i+1)*10,0])] for i in range(10)])
bm = b.reshape((10,10,2))
return c2,bm,cnts
############ Recognize digit images to number #############
def image_to_num(c2):
img = 255-c2
text = pytesseract.image_to_string(img, lang="eng",config='--psm 6 --oem 3') #builder=builder)
return list(text)[0]
###### To get the digit at the particular cell #############
def get_digit(c2,bm,warped1,cnts):
num = []
centroidx = np.empty((9, 9))
centroidy = np.empty((9, 9))
global list_images
list_images = []
for i in range(0,9):
for j in range(0,9):
x1,y1 = bm[i][j] # bm[0] row1
x2,y2 = bm[i+1][j+1]
coordx = ((x1+x2)//2)
coordy = ((y1+y2)//2)
centroidx[i][j] = coordx
centroidy[i][j] = coordy
crop = warped1[int(x1):int(x2),int(y1):int(y2)]
crop = imutils.resize(crop, height=69,width=67)
c2 = cv2.cvtColor(crop, cv2.COLOR_BGR2GRAY)
c2 = cv2.adaptiveThreshold(c2,255,cv2.ADAPTIVE_THRESH_GAUSSIAN_C,\
cv2.THRESH_BINARY_INV,11,2)
kernel = np.ones((2,2),np.uint8)
#c2 = cv2.morphologyEx(c2, cv2.MORPH_OPEN, kernel)
c2= cv2.copyMakeBorder(c2,5,5,5,5,cv2.BORDER_CONSTANT,value=(0,0,0))
no = 0
shape=c2.shape
w=shape[1]
h=shape[0]
mom = cv2.moments(c2)
(x,y) = int(mom['m10']/mom['m00']), int(mom['m01']/mom['m00'])
c2 = c2[14:70,15:62]
contour, hier = cv2.findContours (c2,cv2.RETR_LIST,cv2.CHAIN_APPROX_SIMPLE)
if cnts is not None:
cnts = sorted(contour, key=cv2.contourArea,reverse=True)[:1]
for cnt in cnts:
x,y,w,h = cv2.boundingRect(cnt)
aspect_ratio = w/h
# print(aspect_ratio)
area = cv2.contourArea(cnt)
#print(area)
if area>120 and cnt.shape[0]>15 and aspect_ratio>0.2 and aspect_ratio<=0.9 :
#print("area:",area)
c2 = find_largest_feature(c2)
#show_image(c2,"box2")
contour, hier = cv2.findContours (c2,cv2.RETR_LIST,cv2.CHAIN_APPROX_SIMPLE)
cnts = sorted(contour, key=cv2.contourArea,reverse=True)[:1]
for cnt in cnts:
rect = cv2.boundingRect(cnt)
#cv2.rectangle(c2, (rect[0],rect[1]), (rect[2]+rect[0],rect[3]+rect[1]), (255,255,255), 2)
c2 = c2[rect[1]:rect[3]+rect[1],rect[0]:rect[2]+rect[0]]
c2= cv2.copyMakeBorder(c2,5,5,5,5,cv2.BORDER_CONSTANT,value=(0,0,0))
list_images.append(c2)
#show_image(c2,"box")
no = image_to_num(c2)
num.append(no)
centroidx = np.transpose(centroidx)
centroidy = np.transpose(centroidy)
return c2, num, centroidx, centroidy
######## creating matrix and filling numbers exist in the orig image #######
def sudoku_matrix(num):
c = 0
grid = np.empty((9, 9))
for i in range(9):
for j in range(9):
grid[i][j] = int(num[c])
c += 1
grid = np.transpose(grid)
return grid
######## Creating board to show the puzzle result in terminal##############
def board(arr):
for i in range(9):
if i%3==0 :
print("+",end="")
print("-------+"*3)
for j in range(9):
if j%3 ==0 :
print("",end="| ")
print(int(arr[i][j]),end=" ")
print("",end="|")
print()
print("+",end="")
print("-------+"*3)
return arr
def check_col(arr,num,col):
if all([num != arr[i][col] for i in range(9)]):
return True
return False
def check_row(arr,num,row):
if all([num != arr[row][i] for i in range(9)]):
return True
return False
def check_cell(arr,num,row,col):
sectopx = 3 * (row//3)
sectopy = 3 * (col//3)
for i in range(sectopx, sectopx+3):
for j in range(sectopy, sectopy+3):
if arr[i][j] == num:
return True
return False
def empty_loc(arr,l):
for i in range(9):
for j in range(9):
if arr[i][j] == 0:
l[0]=i
l[1]=j
return True
return False
#### Solving sudoku by back tracking############
def sudoku(arr):
l=[0,0]
if not empty_loc(arr,l):
return True
row = l[0]
col = l[1]
for num in range(1,10):
if check_row(arr,num,row) and check_col(arr,num,col) and not check_cell(arr,num,row,col):
arr[row][col] = int(num)
if(sudoku(arr)):
return True
# failure, unmake & try again
arr[row][col] = 0
return False
def overlay(arr,num,img,cx,cy):
no = -1
for i in range(9):
for j in range(9):
no += 1
#cv2.putText(img,str(no), (int(cx[i][j]),int(cy[i][j])),cv2.FONT_HERSHEY_SIMPLEX, 0.5, (0, 0, 0), 2)
if num[no] == 0:
cv2.putText(img,str(int(arr[j][i])), (int(cx[i][j]-4),int(cy[i][j])+8),cv2.FONT_HERSHEY_SIMPLEX, 1, (0, 255, 0), 4)
cv2.imshow("Sudoku",img)
cv2.waitKey(0)
case = "False" # If transformation is required set True
image = cv2.imread("QupKb.png")
th3,warped1,warped = preprocess(image,case)
warped2 = warped1.copy()
img = grids(warped,warped2)
c2,bm,cnts = grid_points(img,warped2)
c2,num,cx,cy = get_digit(c2,bm,warped1,cnts)
grid = sudoku_matrix(num)
if(sudoku(grid)):
arr = board(grid)
overlay(arr,num,warped1,cx,cy)
else:
print("There is no solution")
歪んだ:
th3:
warped2:
抽出されたすべての数字:
########## To view all the extracted digits ###############
_, axs = plt.subplots(1, len(list_images), figsize=(24, 24))
axs = axs.flatten()
for img, ax in Zip(list_images, axs):
ax.imshow(cv2.resize(img,(64,64)))
plt.show()
参考文献: