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pygameのvsetup.pybdist_wheelの実行中にエラーが発生したため、pipでpygameをインストールできません

AnacondaのインストールでPython 3のpygameをインストールしようとしています。

pip install pygameを実行すると、次のように出力されます。

Collecting pygame
  Using cached pygame-1.9.3.tar.gz
Building wheels for collected packages: pygame
  Running setup.py bdist_wheel for pygame ... error
  Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" bdist_wheel -d /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/tmpybu68q2lpip-wheel- --python-tag cp35:
  running bdist_wheel
  running build
  running build_py
  creating build
  creating build/lib.macosx-10.6-x86_64-3.5
  creating build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/Sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
  copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
  copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
  copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads
  copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
  copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/imageext_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/imageext_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/joystick_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/key_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/mask_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/math_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/midi_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/midi_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/mixer_music_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/mixer_music_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/mixer_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/mixer_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/mouse_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/overlay_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/pixelarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/pixelcopy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/rect_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/rwobject_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/scrap_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/scrap_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/sndarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/sndarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/Sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
  copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
  copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  copying test/run_tests__tests/all_ok/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  copying test/run_tests__tests/all_ok/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  copying test/run_tests__tests/all_ok/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  copying test/run_tests__tests/all_ok/fake_5_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  copying test/run_tests__tests/all_ok/fake_6_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  copying test/run_tests__tests/all_ok/no_assertions__ret_code_of_1__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  copying test/run_tests__tests/all_ok/zero_tests_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/failures1
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
  copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
  copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
  copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
  copying test/run_tests__tests/exclude/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
  copying test/run_tests__tests/exclude/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
  copying test/run_tests__tests/exclude/invisible_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
  copying test/run_tests__tests/exclude/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
  copying test/run_tests__tests/timeout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
  copying test/run_tests__tests/timeout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
  copying test/run_tests__tests/timeout/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
  copying test/run_tests__tests/everything/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
  copying test/run_tests__tests/everything/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
  copying test/run_tests__tests/everything/incomplete_todo_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
  copying test/run_tests__tests/everything/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
  copying test/run_tests__tests/everything/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/docs
  copying docs/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs
  copying docs/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/aacircle.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/aliens.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/arraydemo.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/blend_fill.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/blit_blends.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/chimp.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/eventlist.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/fastevents.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/fonty.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/freetype_misc.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/glcube.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/headless_no_windows_needed.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/liquid.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/mask.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/moveit.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/oldalien.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/overlay.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/pixelarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/playmus.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/prevent_display_stretching.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/scaletest.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/scrap_clipboard.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/scroll.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  running build_ext
  building 'pygame.scrap' extension
  creating build/temp.macosx-10.6-x86_64-3.5
  creating build/temp.macosx-10.6-x86_64-3.5/src
  /usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -Arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o
  src/scrap.c:27:10: fatal error: 'SDL.h' file not found
  #include "SDL.h"
           ^
  1 error generated.
  error: command '/usr/bin/clang' failed with exit status 1

  ----------------------------------------
  Failed building wheel for pygame
  Running setup.py clean for pygame
Failed to build pygame
Installing collected packages: pygame
  Running setup.py install for pygame ... error
    Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile:
    running install
    running build
    running build_py
    creating build
    creating build/lib.macosx-10.6-x86_64-3.5
    creating build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/Sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
    copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
    copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
    copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads
    copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
    copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/Sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
    copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
    copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
    copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
    copying test/run_tests__tests/all_ok/fake_2_test.py -> 
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
    copying test/run_tests__tests/print_stdout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
    copying test/run_tests__tests/print_stdout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
    copying test/run_tests__tests/print_stdout/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
    copying test/run_tests__tests/print_stdout/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
    copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
    copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
    copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
    copying test/run_tests__tests/exclude/__init__.py -> 
    copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
    copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
    copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
    copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
    copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
    running build_ext
    building 'pygame.scrap' extension
    creating build/temp.macosx-10.6-x86_64-3.5
    creating build/temp.macosx-10.6-x86_64-3.5/src
    /usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -Arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o
    src/scrap.c:27:10: fatal error: 'SDL.h' file not found
    #include "SDL.h"
             ^
    1 error generated.
    error: command '/usr/bin/clang' failed with exit status 1

    ----------------------------------------
Command "//anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile" failed with error code 1 in /private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/

はい、それは巨大です! SEの30,000文字の制限内に収まるように、copying lib/...のような行をたくさん切り取りました。

私は以下を試しました:

pip install pygame
pip install pygame --no-cache-dir
pip install pygame --force-reinstall
pip install pygame --no-binary :all:
pip install pygame --no-use-wheel

それらはすべて基本的に同じエラーを出しました。

これはanacondaの新しいインストールであるため、何が問題なのか理解できません。

台詞:

#include "SDL.h"
             ^
    1 error generated.
    error: command '/usr/bin/clang' failed with exit status 1

明らかに最も重要な部分であり、これはコードのバグを意味します。ここに明らかなエラーがありますか? Pythonスクリプトの場合は、コメントアウトされているため、実行しないでください。

私はエラーをグーグルで検索しました、そして ここ のような同様のエラーを持つ他の人々はそれを解決するためにxcode-select --installを実行する必要がありました。

それを実行すると、次のようになります。

xcode-select: error: command line tools are already installed, use "Software Update" to install updates

だからそれは私の問題ではありません。

重要な行もあります:

Running setup.py bdist_wheel for pygame ... error

誰かが私を助けるかもしれない洞察を持っていますか?

10
tburrows13

これを実行するだけで、最新バージョンのPyGameを使用できるようになります。このコマンドは、エラーの原因となる欠落している依存関係をインストールします。

brew install sdl sdl_image sdl_mixer sdl_ttf portmidi

次に、pip install pygameを実行すると、正常に動作します。

27
Andrés Root

問題は、一部のサポートをシャットダウンする新しいXCodeにあります(wxPythonで同様の問題が発生しました)が、pygameを機能させることができました(バージョン1.9.2)。デフォルトではpip install pygame==1.9.2を試してください。 1.9.3を取得するには

また、#include "SDL.h"はPythonではなくC++であるため、コメントではなく、ライブラリSDLをインポートしています:)

12
Jan Sila