Pythonを使用してKivy言語内で作成されたラベルのテキストをどのように変更できるのか疑問に思いました。どのように私はpythonからのユーザー入力をkivyのラベルのテキストとして作成しますか? )コードから入力したラベルのテキストをpythonで生成された乱数にする場合はどうすればよいですか?
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.screenmanager import ScreenManager, Screen
from kivy.graphics import Color, Rectangle
from kivy.properties import ObjectProperty
# Create both screens. Please note the root.manager.current: this is how
# you can control the ScreenManager from kv. Each screen has by default a
# property manager that gives you the instance of the ScreenManager used.
Builder.load_string("""
<ButImage@ButtonBehavior+AsyncImage>
<TutImage@ButtonBehavior+AsyncImage>
<MenuScreen>:
GridLayout:
cols: 4
row_force_default: True
col_default_width: 175
row_default_height: 150
padding: 15
spacing: 15
canvas.before:
BorderImage:
# BorderImage behaves like the CSS BorderImage
border: 10, 10, 10, 10
source: '/Users/clayhigh/Desktop/kivy/aot.png'
pos: self.pos
size: self.size
Button:
text: 'Goto settings'
background_color: 1,0,0,0.5
on_press: root.manager.current = 'settings'
ButImage:
on_press: root.manager.current = 'UBW'
id: but
size_hint: .5, .5
opacity: 1 if self.state == 'normal' else .5
allow_stretch: True
keep_ratio: False
source: 'http://s3.amazonaws.com/rapgenius/1361742626_beautiful-ocean-beautiful-pictures-27115524-1440-900.jpg'
Label:
center: but.center
text: "UBW"
color: 0.78,0.145,0.016,2
ButImage:
id: lh
size_hint: .5, .5
opacity: 1 if self.state == 'normal' else .5
allow_stretch: True
keep_ratio: False
source: 'http://s3.amazonaws.com/rapgenius/1361742626_beautiful-ocean-beautiful-pictures-27115524-1440-900.jpg'
Label:
center: lh.center
text: "LH 2"
color: 0,0,0,1
ButImage:
id: ttl
size_hint: .5, .5
opacity: 1 if self.state == 'normal' else .5
allow_stretch: True
keep_ratio: False
source: 'http://s3.amazonaws.com/rapgenius/1361742626_beautiful-ocean-beautiful-pictures-27115524-1440-900.jpg'
Label:
center: ttl.center
text: "TwTl"
color: 0,0,0,1
ButImage:
id: gris
size_hint: .5, .5
opacity: 1 if self.state == 'normal' else .5
allow_stretch: True
keep_ratio: False
source: 'http://s3.amazonaws.com/rapgenius/1361742626_beautiful-ocean-beautiful-pictures-27115524-1440-900.jpg'
Label:
center: gris.center
text: "Gris"
color: 0,0,0,1
ButImage:
id: shig
size_hint: .5, .5
opacity: 1 if self.state == 'normal' else .5
allow_stretch: True
keep_ratio: False
source: 'http://s3.amazonaws.com/rapgenius/1361742626_beautiful-ocean-beautiful-pictures-27115524-1440-900.jpg'
Label:
center: shig.center
text: "Shig"
color: 0,0,0,1
Button:
text: 'Test3'
background_color: 1,0,0,0.5
Button:
text: 'Test4'
background_color: 1,0,0,0.5
Button:
text: 'Quit'
background_color: 1,0,0,0.5
on_press: App.on_stop
<SettingsScreen>:
GridLayout:
row_force_default: True
row_default_height: 100
cols: 2
canvas.before:
BorderImage:
# BorderImage behaves like the CSS BorderImage
border: 10, 10, 10, 10
source: '/Users/clayhigh/Desktop/kivy/ato.jpeg'
pos: self.pos
size: self.size
Button:
text: 'Button'
color: 0,0,.5
background_color: 1,0,0,1
Button:
text: 'Back to menu'
background_color: 1,0,0,1
on_press: root.manager.current = 'menu'
<UBW>:
GridLayout:
row_force_default: True
row_default_height: 100
cols: 2
canvas.before:
Color:
rgb: .5, .5, .5
Rectangle:
pos: self.pos
size: self.size
Color:
rgb: 1, 1, 1
BorderImage:
# BorderImage behaves like the CSS BorderImage
border: 10, 10, 10, 10
source: '/Users/clayhigh/Desktop/kivy/fsn.jpg'
pos: self.pos
size: self.size
Button:
text: 'Back to menu'
color: 0,0,.5
on_press: root.manager.current = 'menu'
background_color: 1,0,0,1
Label:
id: AName
text: "F S/N: UBW"
font_size: '24sp'
""")
# Declare both screens
class MenuScreen(Screen):
pass
class SettingsScreen(Screen):
pass
class UBW(Screen):
pass
# Create the screen manager
sm = ScreenManager()
sm.add_widget(MenuScreen(name='menu'))
sm.add_widget(SettingsScreen(name='settings'))
sm.add_widget(UBW(name='UBW'))
class TestApp(App):
def build(self):
return sm
if __name__ == '__main__':
TestApp().run()
ラベルのテキストはkivyプロパティにすることができ、後で変更できます。kivyプロパティであるため、どこでも自動的に更新されます。これが.pyの例です
_from kivy.app import App
from kivy.uix.widget import Widget
from kivy.properties import StringProperty
import random
class YourWidget(Widget):
random_number = StringProperty()
def __init__(self, **kwargs):
super(YourWidget, self).__init__(**kwargs)
self.random_number = str(random.randint(1, 100))
def change_text(self):
self.random_number = str(random.randint(1, 100))
class YourApp(App):
def build(self):
return YourWidget()
if __name__ == '__main__':
YourApp().run()
_
そしてあなたの.kv
_<YourWidget>:
BoxLayout:
size: root.size
Button:
id: button1
text: "Change text"
on_release: root.change_text()
Label:
id: label1
text: root.random_number
_
ボタンをクリックすると、change_text()
関数が呼び出され、ラベルのテキストがランダムに1〜100の整数に変更されます。