コーナー半径を左下、右下、左上のみに設定するにはどうすればよいですか?
let rectShape = CAShapeLayer()
rectShape.backgroundColor = UIColor.redColor().CGColor
rectShape.bounds = messages.frame
rectShape.position = messages.center
rectShape.path = UIBezierPath(roundedRect: messages.bounds, byRoundingCorners: .BottomLeft | .TopRight, cornerRadii: CGSize(width: 20, height: 20)).CGPath
messages.layer.addSublayer(rectShape)
このコードは2つの四角形を作成します。理由がわかりません。
以下に示すように、レイヤーをマスクするだけです。
Swift 3の場合:
let rectShape = CAShapeLayer()
rectShape.bounds = self.myView.frame
rectShape.position = self.myView.center
rectShape.path = UIBezierPath(roundedRect: self.myView.bounds, byRoundingCorners: [.bottomLeft , .bottomRight , .topLeft], cornerRadii: CGSize(width: 20, height: 20)).cgPath
self.myView.layer.backgroundColor = UIColor.green.cgColor
//Here I'm masking the textView's layer with rectShape layer
self.myView.layer.mask = rectShape
下位バージョン:
let rectShape = CAShapeLayer()
rectShape.bounds = self.myView.frame
rectShape.position = self.myView.center
rectShape.path = UIBezierPath(roundedRect: self.myView.bounds, byRoundingCorners: .BottomLeft | .BottomRight | .TopLeft, cornerRadii: CGSize(width: 20, height: 20)).CGPath
self.myView.layer.backgroundColor = UIColor.greenColor().CGColor
//Here I'm masking the textView's layer with rectShape layer
self.myView.layer.mask = rectShape
(Swift 4/iOS 11)単に下に向かって言うだけです:
yourView.clipsToBounds = true
yourView.layer.cornerRadius = 10
yourView.layer.maskedCorners = [.layerMaxXMaxYCorner, .layerMinXMaxYCorner]
アップ:
yourView.clipsToBounds = true
yourView.layer.cornerRadius = 10
yourView.layer.maskedCorners = [.layerMaxXMinYCorner, .layerMinXMinYCorner]
あなたの場合:
yourView.layer.maskedCorners = [.layerMaxXMaxYCorner, .layerMinXMaxYCorner, .layerMinXMinYCorner]
このヘルプを願っています:)
xcode 8およびSwift 3でテスト済み
extension UIView {
func roundCorners(_ corners:UIRectCorner, radius: CGFloat) {
let path = UIBezierPath(roundedRect: self.bounds, byRoundingCorners: corners, cornerRadii: CGSize(width: radius, height: radius))
let mask = CAShapeLayer()
mask.path = path.cgPath
self.layer.mask = mask
}
}
このように使用する
YourView.roundCorners([.topLeft, .bottomLeft], radius: 10)
IOS 11とiOS 10の両方の下部コーナーのより良い答えは
if #available(iOS 11.0, *){
view.clipsToBounds = false
view.layer.cornerRadius = 10
view.layer.maskedCorners = [.layerMaxXMaxYCorner, .layerMinXMaxYCorner]
}else{
let rectShape = CAShapeLayer()
rectShape.bounds = view.frame
rectShape.position = view.center
rectShape.path = UIBezierPath(roundedRect: view.bounds, byRoundingCorners: [.bottomLeft , .bottomRight], cornerRadii: CGSize(width: 20, height: 20)).cgPath
view.layer.backgroundColor = UIColor.green.cgColor
view.layer.mask = rectShape
}
これがiOS 10以下で動作しなかった場合は、このようなviewcontrollerクラスのviewDidLayoutSubviews()でコードを実行してみてください
override func viewDidLayoutSubviews() {
if #available(iOS 11.0, *){
}else{
let rectShape = CAShapeLayer()
rectShape.bounds = view.frame
rectShape.position = view.center
rectShape.path = UIBezierPath(roundedRect: view.bounds, byRoundingCorners: [.bottomLeft , .bottomRight], cornerRadii: CGSize(width: 20, height: 20)).cgPath
view.layer.backgroundColor = UIColor.green.cgColor
view.layer.mask = rectShape
}
IOS 11以降の拡張機能は次のとおりです。
import Foundation
import UIKit
extension UIView {
func roundCorners(_ corners: CACornerMask, radius: CGFloat, borderColor: UIColor, borderWidth: CGFloat) {
self.layer.maskedCorners = corners
self.layer.cornerRadius = radius
self.layer.borderWidth = borderWidth
self.layer.borderColor = borderColor.cgColor
}
}
使用法:-
self.yourView.roundCorners([.layerMaxXMaxYCorner, .layerMaxXMinYCorner], radius: 20.0, borderColor: UIColor.green, borderWidth: 1)
RoundedCornerView.Swift
import UIKit
@IBDesignable
class RoundedCornerView: UIView {
var cornerRadiusValue : CGFloat = 0
var corners : UIRectCorner = []
@IBInspectable public var cornerRadius : CGFloat {
get {
return cornerRadiusValue
}
set {
cornerRadiusValue = newValue
}
}
@IBInspectable public var topLeft : Bool {
get {
return corners.contains(.topLeft)
}
set {
setCorner(newValue: newValue, for: .topLeft)
}
}
@IBInspectable public var topRight : Bool {
get {
return corners.contains(.topRight)
}
set {
setCorner(newValue: newValue, for: .topRight)
}
}
@IBInspectable public var bottomLeft : Bool {
get {
return corners.contains(.bottomLeft)
}
set {
setCorner(newValue: newValue, for: .bottomLeft)
}
}
@IBInspectable public var bottomRight : Bool {
get {
return corners.contains(.bottomRight)
}
set {
setCorner(newValue: newValue, for: .bottomRight)
}
}
func setCorner(newValue: Bool, for corner: UIRectCorner) {
if newValue {
addRectCorner(corner: corner)
} else {
removeRectCorner(corner: corner)
}
}
func addRectCorner(corner: UIRectCorner) {
corners.insert(corner)
updateCorners()
}
func removeRectCorner(corner: UIRectCorner) {
if corners.contains(corner) {
corners.remove(corner)
updateCorners()
}
}
func updateCorners() {
let path = UIBezierPath(roundedRect: self.bounds, byRoundingCorners: corners, cornerRadii: CGSize(width: cornerRadiusValue, height: cornerRadiusValue))
let mask = CAShapeLayer()
mask.path = path.cgPath
self.layer.mask = mask
}
}
githubリンク: RoundedCornerView
問題は右上と右下の作業を解決しました
IOS 9、10、11バージョンでテストされたコード
extension UIView {
func roundCorners(_ corners:UIRectCorner,_ cormerMask:CACornerMask, radius: CGFloat) {
if #available(iOS 11.0, *){
self.clipsToBounds = false
self.layer.cornerRadius = radius
self.layer.maskedCorners = cormerMask
}else{
let rectShape = CAShapeLayer()
rectShape.bounds = self.frame
rectShape.position = self.center
rectShape.path = UIBezierPath(roundedRect: self.bounds, byRoundingCorners: corners, cornerRadii: CGSize(width: radius, height: radius)).cgPath
self.layer.mask = rectShape
}
}
}